Other returning elements involve boss fights, where quick time events are required to reach hidden scenes and hack and slash areas. Similar to Storm 3, the game uses regular fighting systems however, players can switch among a team of three fighters who can assist each other. The narrative follows the young ninjas Naruto Uzumaki and Sasuke Uchiha as they participate in a world war between shinobi – the Fourth Shinobi World War – against the terrorist organization Akatsuki and unite to defeat it. It is the sequel of Naruto Shippuden: Ultimate Ninja Storm 3. It is the sixth and final installment of the Naruto: Ultimate Ninja Storm series inspired by Masashi Kishimoto's manga Naruto. However, there’s no real additional content for Switch users over other console versions, bar the obvious handheld support.Naruto Shippuden: Ultimate Ninja Storm 4, known in Japan as Naruto Shippūden: Narutimate Storm 4 ( Japanese: NARUTO ( ナルト ) 疾風伝 ナルティメットストーム 4, Hepburn: Naruto Shippūden: Narutimetto Sutōmu 4), is a fighting game developed by CyberConnect2 and published by Bandai Namco Entertainment for PlayStation 4, Xbox One, and Steam in February 2016. There’s also support for online play, and the netcode held strong in all of our multiplayer matches, although we learned quickly that those simple inputs hide some real complexity when you start learning which characters and their jutsus make the best team. Menu transitions are smooth, and we found being able to switch between characters far smoother than previous entries. It’s as if the developer wanted to make this adaptation feel a little different from the anime, but why trade the quality of the source material when its inclusion would only serve to enhance the interactivity of the fights themselves? The result is a conveyance of narrative that’ll likely put off long-standing fans and potentially bore newcomers into simply skipping them until the next fight is unlocked.Īs a port, Naruto Shippuden: Ultimate Ninja Storm 4 Road To Boruto runs really smoothly, with next to no instances of slowdown or noticeable framerate drops. The cutscenes in Story mode – one of Naruto Shippuden: Ultimate Ninja Storm 4 Road To Boruto’s many modes – are probably its biggest letdown, mainly because the developers have relied on semi-static images played over audio from the anime. The arena battle formula has served Namco Bandai’s anime adaptations well countless times before – just take a look at Dragon Ball Xenoverse 2 or the My Hero One’s Justice games for starters – with each battle consisting of free-roaming throwdowns between various characters from the Naruto universe, with lots of QTEs and a lot of cutscenes. The Ultimate Ninja Storm series has been around for almost 17 years now and has grown from a humble fighting game with a small roster on PS2 to the gargantuan battler we see today. There are few anime series quite as successful and beloved as the journey of one Naruto Uzumaki, and developer CyberConnect2 has produced a videogame adaptation that’s so good some might even consider it better than its source material. Should you have exhausted the substantial offering of the 2018 port of Naruto Shippuden: Ultimate Ninja Storm Trilogy on Switch, then you should expect something equally gripping. Like most ports of Japanese origin, the Nintendo Switch version of Naruto Shippuden: Ultimate Ninja Storm 4 Road to Boruto has taken its time to go handheld – the original launched back in 2016, and its anime film tie-in expansion a year later – but with three different story modes, and a frighteningly large number of playable characters, this full-fat version certainly helps ease the pain of its timekeeping skills with a sheer force of content. Captured on Nintendo Switch (Handheld/Undocked)
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